Can you solve the wizard standoff riddle? - Dan Finkel
 You’ve been chosen as a champion 
 to represent your wizarding house
  in a deadly duel against
 two rival magic schools.
  Your opponents are fearsome.
  From the Newt-niz school,
  a powerful sorcerer wields a wand
 that can turn people into fish,
  but his spell only works 70% of the time.
  And from the Leib-ton school,
  an even more powerful enchantress wields 
 a wand that turns people to statues,
  and it works 90% of the time.
  Lots are drawn, and you’re chosen 
 to cast the first spell in the duel.
  The Newt-niz magician will go second,
  and the Leib-ton enchantress third,
  after which you’ll repeat casting in
 that order until only one of you is left.
  The rules of magic duels are strict,
  and anyone who casts out of
 order immediately forfeits the duel.
  Also, to prevent draws,
  the rules stipulate that 
 if everyone’s still standing
  at the end of the first round,
  you’ll all be turned into cats.
  Now, you must choose a wand.
  Your wizarding house presents you 
 with three options:
  the Bannekar, which binds 
 one target with vines
  and casts effectively 60% of the time,
  the Gaussian, 
 which turns one target into a tree
  and works 80% of the time,
  and the incredibly rare Noether 9000,
  which banishes one target 
 to a distant mountaintop
  and casts perfectly 100% of the time.
  Your opponents are masters of strategy, 
 as well as sorcery,
  and you know they’ll make the choices that
 maximize their own chances of success.
  Which wand should you choose
  and what strategy should you employ
  to have the greatest chance 
 of winning the duel?
  Pause the video now if you want
 to figure it out for yourself!
  Answer in: 3
  Answer in: 2
  Answer in: 1
  You reach for the Noether 9000 first.
  After all, it makes sense to enter 
 the duel with the most powerful wand.
  But before you pick it up, you consider 
 what would happen.
  As the most dangerous wizard,
  you’d also be the target 
 of the other two magicians,
  and you’d need to take 
 care of the most dangerous of them first.
  But afterward, there’s a 70% chance you'd
 be struck down by the remaining wizard.
  That’s trouble.
  Maybe it’s better to take the Gaussian.
  It works 80% of the time,
  which means you wouldn’t be a target
 until the enchantress was incapacitated.
  But if you succeeded in transforming her,
  you’d probably be turned 
 into a fish immediately after.
  If you transformed the sorcerer,
  the enchantress would almost 
 certainly turn you to stone.
  It would really be better if you missed.
  And that’s when you have an idea:
  what if you took the Gaussian, 
 then missed on purpose?
  Then, you would wait for the sorcerer 
 to attack the enchantress,
  and you’d have an 80% chance 
 of winning against the sorcerer.
  It’s a good idea, but there’s a problem;
  the sorcerer could also pass his turn
  and the enchantress, knowing that
 she couldn’t pass without becoming a cat,
  would cast her spell on one of you.
  And since you’re the most dangerous 
 between you and the sorcerer,
  you’d be the target.
  And that’s when you see 
 what you really need to do:
  take the weakest wand, the Bannekar,
 and miss on purpose.
  Now the sorcerer knows that 
 he’ll be targeted by the enchantress
  and he’ll have to try to turn her into 
 a fish to avoid being turned into stone.
  Seventy percent of the time he’d succeed
  and you’d have a 60% chance 
 of winning the duel
  at the beginning of the next round.
  If he fails, chances are he’ll be 
 turned to stone
  and you’d still have a 60% chance of
 winning the duel against the enchantress.
  There’s a slim 3% chance 
 you’ll all be turned into cats,
  but when everything’s accounted for,
  you have better than even odds 
 of winning with this strategy.
  And that’s the best you can do.
  Here’s what the probability of winning 
 for the different strategies looks like.
  Who would’ve thought 
 that the best way to take your shot
  would be to throw away your shot?