 
	A riddle of ice and fire dragons - Henri Picciotto
 It’s your first day in your new job 
 as Center Realm’s official cartographer,
  and you've already got a big problem.
  Center Realm is home to three 
 elder dragons: two ice, one fire,
  and they’ve lived in harmony 
 on the east coast for centuries.
  But scouts have sighted three fire dragons
 and five ice dragons
  flying across the Western Ocean.
  You’ll only have a few hours to assign 
 them their designated regions
  before they’ll arrive.
  Elder dragons are extremely territorial.
  Each must have its own, 
 officially acknowledged stomping ground.
  They’ll peacefully roost there unless
 their region borders another dragon
  of the same type,
  in which case the matching dragons 
 will go on a rampage.
  However, fire and ice dragons 
 can border each other,
  and matching regions can touch at corners.
  You’ll soon have 11 dragons
 and just 8 regions.
  Fortunately, you have enough 
 political capital to create 3 new regions,
  each of which must be 
 completely enclosed spaces.
  Add more or otherwise mess this up,
 and you’ll lose your job and your head.
  Where do you draw lines 
 and place the new dragons?
  Pause here to figure it out for yourself.
 Answer in 3
  Answer in 2
  Answer in 1
  It isn't difficult to create
 three new regions.
  What is more challenging 
 is to make sure the result
  will keep each dragon
 away from its own kind.
  For instance, this can be 
 neither ice nor fire,
  because it borders both.
  However, create a new region like this,
 and suddenly there are viable options.
  Why did that work? Look at the point
 where these four regions meet.
  If you go around it, it alternates
 between fire and ice.
  Before the new line was added,
 that wouldn’t have worked.
  Nor would 5 or 7 regions.
  6 and 8, however, both do.
  The pattern is that points where lines
 meet must be surrounded
  by an even number of regions.
  As long as that’s true, you can color 
 the map in two colors,
  by alternating them around those points.
  In our initial arrangement,
 there were six such meeting points.
  So what we want to do is connect
 those to each other.
  Each line adds a single new region
 that touches both meeting points.
  There are several ways to do this
 to accommodate all 8 new dragons.
  You’ve done such a great job 
 that your boss puts you in a ship
  and sends you out across the Western Sea
 to investigate
  where these new dragons are coming from.
  There you’re met
 with a civilization in disarray.
  Their 17 elder dragons are ravaging 
 the countryside, wiping out the peasants,
  devastating all the people 
 and their thatch-roofed cottages.
  And here there aren't just ice and fire
 dragons, but lightning dragons too.
  Their people will only allow 
 the creation of two new regions.
  Where do you create new regions
 and place all the dragons?
  Pause here to figure it out for yourself.
 Answer in 3
  Answer in 2
  Answer in 1
  Unfortunately, our meeting-point trick
 won’t suffice
  now that there are three dragon types,
  so we need to find another
 method to identify problem areas.
  A great way to do so is to experiment:
  focus on one area and start coloring
 until we run out of possibilities.
  Take this section.
  These 3 regions all border each other,
 so they need to be different colors.
  But they also all touch this giant
 territory, which we now can’t color.
  To generalize the issue, when there are
 4 regions that all border each other,
  it's impossible to color
 them with three colors.
  The map has two other such areas.
  So what you need to do is break them up.
  And once again, the key is drawing lines
 between points
  where multiple problematic regions touch.
  No matter how you do it,
  you’ll effectively subdivide 
 the giant territory into smaller ones.
  Now coloring the map becomes
 a logic puzzle.
  So long as you approach it systematically
 by starting in one area and radiating out,
  you’ll reach an arrangement 
 that you can fit all your dragons into,
  shifting the colors as needed.
  Just assign this region last, 
 because it’ll have two options.
  You've saved not one, but two continents
 from certain ruin.
  Now to see if you can find a giant eagle
 and hitch a ride back home.