Lớp trò chơi trên đỉnh thế giới-Seth Priebatsch

The game layer on top of the world - Seth Priebatsch
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The game layer on top of the world - Seth Priebatsch

 


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[Music] [Music] my<00:00:16.600> name<00:00:16.720> is<00:00:16.800> Seth<00:00:17.039> preat<00:00:17.480> I'm<00:00:17.600> the<00:00:17.680> chief my name is Seth preat I'm the chief my name is Seth preat I'm the chief ninja<00:00:18.199> of<00:00:18.320> scavenger<00:00:18.880> I<00:00:19.000> I<00:00:19.080> am<00:00:19.160> a<00:00:19.320> proud ninja of scavenger I I am a proud ninja of scavenger I I am a proud Princeton<00:00:20.039> Dropout<00:00:20.760> also<00:00:21.000> proud<00:00:21.199> to<00:00:21.320> have Princeton Dropout also proud to have Princeton Dropout also proud to have relocated<00:00:21.880> here<00:00:22.000> to<00:00:22.160> Boston<00:00:22.880> where<00:00:23.000> I relocated here to Boston where I relocated here to Boston where I actually<00:00:23.320> grew<00:00:23.560> up<00:00:24.279> uh<00:00:24.439> and<00:00:25.199> yeah<00:00:25.359> Boston<00:00:26.359> easy actually grew up uh and yeah Boston easy actually grew up uh and yeah Boston easy wins<00:00:26.880> I<00:00:26.960> should<00:00:27.119> just<00:00:27.199> go<00:00:27.320> and<00:00:27.480> name<00:00:27.640> the wins I should just go and name the wins I should just go and name the counties<00:00:28.080> that<00:00:28.160> we've<00:00:28.320> got<00:00:28.439> around<00:00:28.640> here<00:00:29.000> so counties that we've got around here so counties that we've got around here so I'm<00:00:29.519> also<00:00:30.000> I'm<00:00:30.119> also<00:00:30.359> fairly<00:00:30.640> determined<00:00:31.039> to I'm also I'm also fairly determined to I'm also I'm also fairly determined to try<00:00:31.279> and<00:00:31.359> build<00:00:31.560> a<00:00:31.640> game<00:00:31.840> layer<00:00:32.119> on<00:00:32.239> top<00:00:32.399> of<00:00:32.480> the try and build a game layer on top of the try and build a game layer on top of the world<00:00:33.280> uh<00:00:33.399> and<00:00:33.480> this<00:00:33.600> is<00:00:33.680> sort<00:00:33.840> of<00:00:33.920> A<00:00:34.040> New world uh and this is sort of A New world uh and this is sort of A New Concept<00:00:34.559> and<00:00:34.680> it's<00:00:34.879> really<00:00:35.120> important Concept and it's really important Concept and it's really important because<00:00:36.160> while<00:00:36.360> the<00:00:36.559> last<00:00:36.879> decade<00:00:37.559> was<00:00:37.719> the because while the last decade was the because while the last decade was the decade<00:00:38.200> of<00:00:38.399> Social<00:00:39.000> and<00:00:39.120> the<00:00:39.280> decade<00:00:39.559> of<00:00:39.760> where decade of Social and the decade of where decade of Social and the decade of where the<00:00:40.160> framework<00:00:40.640> in<00:00:40.760> which<00:00:40.920> we<00:00:41.039> connect<00:00:41.360> with the framework in which we connect with the framework in which we connect with other<00:00:41.760> people<00:00:42.079> was<00:00:42.280> built<00:00:42.920> this<00:00:43.120> next<00:00:43.440> decade other people was built this next decade other people was built this next decade will<00:00:44.120> be<00:00:44.559> the<00:00:44.719> decade<00:00:45.200> where<00:00:45.559> the<00:00:45.719> game will be the decade where the game will be the decade where the game framework<00:00:46.399> is<00:00:46.520> built<00:00:46.879> where<00:00:47.039> the<00:00:47.160> motivations framework is built where the motivations framework is built where the motivations that<00:00:47.879> we<00:00:48.039> use<00:00:48.480> to<00:00:48.680> actually<00:00:49.000> influence that we use to actually influence that we use to actually influence behavior<00:00:50.079> and<00:00:50.199> the<00:00:50.320> framework<00:00:50.760> in<00:00:50.879> which<00:00:51.079> that behavior and the framework in which that behavior and the framework in which that is<00:00:51.360> constructed<00:00:52.280> uh<00:00:52.359> is<00:00:52.559> decided<00:00:52.960> upon<00:00:53.199> and is constructed uh is decided upon and is constructed uh is decided upon and that's<00:00:53.520> really<00:00:53.719> important<00:00:54.359> and<00:00:54.440> so<00:00:54.559> I<00:00:54.640> say that's really important and so I say that's really important and so I say that<00:00:54.879> I<00:00:54.960> want<00:00:55.039> to<00:00:55.160> build<00:00:55.320> a<00:00:55.399> game<00:00:55.840> on<00:00:56.000> top<00:00:56.120> of that I want to build a game on top of that I want to build a game on top of the<00:00:56.320> world<00:00:56.920> uh<00:00:57.039> but<00:00:57.160> that's<00:00:57.320> not<00:00:57.559> quite<00:00:57.760> true the world uh but that's not quite true the world uh but that's not quite true because<00:00:58.879> uh<00:00:59.320> it's<00:00:59.480> already<00:00:59.680> under because uh it's already under because uh it's already under construction<00:01:00.480> it's<00:01:00.680> already<00:01:01.000> happening<00:01:01.680> uh construction it's already happening uh construction it's already happening uh and<00:01:01.920> it<00:01:02.000> looks<00:01:02.280> like<00:01:02.559> this<00:01:02.840> right<00:01:03.039> now<00:01:03.480> it and it looks like this right now it and it looks like this right now it looks<00:01:03.800> like<00:01:03.920> the<00:01:04.040> web<00:01:04.320> did<00:01:04.519> back<00:01:04.640> in<00:01:05.000> 1997 looks like the web did back in 1997 looks like the web did back in 1997 right<00:01:06.159> it's<00:01:06.360> not<00:01:06.600> very<00:01:06.880> good<00:01:07.320> uh<00:01:07.439> it's right it's not very good uh it's right it's not very good uh it's cluttered<00:01:08.240> it's<00:01:08.400> filled<00:01:08.759> with<00:01:09.000> lots<00:01:09.200> of cluttered it's filled with lots of cluttered it's filled with lots of different<00:01:09.720> things<00:01:10.280> that<00:01:10.439> in<00:01:10.560> short<00:01:10.920> aren't different things that in short aren't different things that in short aren't that<00:01:11.479> fun<00:01:12.280> uh<00:01:12.400> there<00:01:12.479> are<00:01:12.720> credit<00:01:13.080> card that fun uh there are credit card that fun uh there are credit card schemes<00:01:13.960> and<00:01:14.159> Airline<00:01:14.600> mile<00:01:15.000> programs<00:01:15.520> and schemes and Airline mile programs and schemes and Airline mile programs and coupon<00:01:16.200> cards<00:01:16.720> and<00:01:16.840> all<00:01:17.000> these<00:01:17.159> loyalty coupon cards and all these loyalty coupon cards and all these loyalty schemes<00:01:18.119> that<00:01:18.360> actually<00:01:18.680> do<00:01:18.920> use<00:01:19.159> game schemes that actually do use game schemes that actually do use game Dynamics<00:01:19.799> and<00:01:19.960> actually<00:01:20.200> are<00:01:20.439> building<00:01:20.840> the Dynamics and actually are building the Dynamics and actually are building the game<00:01:21.200> layer<00:01:21.920> uh<00:01:22.079> they<00:01:22.280> just<00:01:22.600> suck<00:01:23.280> uh<00:01:23.400> they're game layer uh they just suck uh they're game layer uh they just suck uh they're not<00:01:23.799> very<00:01:24.040> welld not very welld not very welld designed<00:01:25.920> right<00:01:26.360> so<00:01:26.560> that's<00:01:26.799> unfortunate<00:01:27.799> um designed right so that's unfortunate um designed right so that's unfortunate um but<00:01:28.200> luckily<00:01:29.079> uh<00:01:29.280> as<00:01:29.520> as<00:01:29.680> as<00:01:30.040> my<00:01:30.200> my<00:01:30.320> favorite but luckily uh as as as my my favorite but luckily uh as as as my my favorite Action<00:01:30.880> Hero<00:01:31.159> Bob<00:01:31.360> the<00:01:31.479> Builder<00:01:31.799> says<00:01:32.320> uh<00:01:32.479> we Action Hero Bob the Builder says uh we Action Hero Bob the Builder says uh we can<00:01:32.759> do<00:01:32.960> better<00:01:33.280> we<00:01:33.399> can<00:01:33.640> build<00:01:33.920> this<00:01:34.119> better can do better we can build this better can do better we can build this better and<00:01:35.079> the<00:01:35.240> tools<00:01:35.680> the<00:01:35.880> resources<00:01:36.680> that<00:01:36.799> we<00:01:36.920> use and the tools the resources that we use and the tools the resources that we use to<00:01:37.280> build<00:01:37.479> a<00:01:37.600> game<00:01:37.799> layer<00:01:38.280> are<00:01:38.520> game<00:01:38.759> Dynamics to build a game layer are game Dynamics to build a game layer are game Dynamics themselves<00:01:40.119> and<00:01:40.240> so<00:01:40.399> sort<00:01:40.560> of<00:01:40.640> the<00:01:40.759> Crux<00:01:41.079> of themselves and so sort of the Crux of themselves and so sort of the Crux of this<00:01:41.399> presentation<00:01:41.880> is<00:01:42.040> going<00:01:42.119> to<00:01:42.280> go<00:01:42.479> through this presentation is going to go through this presentation is going to go through four<00:01:43.280> really<00:01:43.520> important<00:01:43.880> game<00:01:44.079> Dynamics four really important game Dynamics four really important game Dynamics really<00:01:44.880> interesting<00:01:45.360> things<00:01:45.920> that<00:01:46.079> if<00:01:46.200> you really interesting things that if you really interesting things that if you use<00:01:46.680> consciously<00:01:47.560> you<00:01:47.759> can<00:01:48.360> use<00:01:48.680> to<00:01:49.200> influence use consciously you can use to influence use consciously you can use to influence behavior<00:01:50.320> both<00:01:50.520> for<00:01:50.759> good<00:01:51.119> for<00:01:51.399> bad<00:01:51.680> for<00:01:51.880> in behavior both for good for bad for in behavior both for good for bad for in between<00:01:52.719> hopefully<00:01:53.079> for<00:01:53.360> good<00:01:53.759> but<00:01:54.040> this<00:01:54.159> is between hopefully for good but this is between hopefully for good but this is the<00:01:54.560> sort<00:01:54.719> of<00:01:54.920> the<00:01:55.119> the<00:01:55.280> the<00:01:55.439> important<00:01:55.880> stages the sort of the the the important stages the sort of the the the important stages in<00:01:56.479> which<00:01:56.680> that<00:01:56.799> framework<00:01:57.240> will<00:01:57.399> get<00:01:57.560> built in which that framework will get built in which that framework will get built and<00:01:58.159> so<00:01:58.320> we<00:01:58.399> want<00:01:58.520> to<00:01:58.680> all<00:01:58.799> be<00:01:58.960> thinking<00:01:59.200> about and so we want to all be thinking about and so we want to all be thinking about it<00:01:59.439> consciously<00:02:00.079> now<00:02:00.920> um<00:02:01.240> just<00:02:01.439> before<00:02:01.640> we it consciously now um just before we it consciously now um just before we jump<00:02:02.000> into<00:02:02.200> that<00:02:02.360> there's<00:02:02.479> sort<00:02:02.640> of<00:02:02.719> a jump into that there's sort of a jump into that there's sort of a question<00:02:03.119> of<00:02:03.360> why<00:02:03.520> is<00:02:03.680> this<00:02:03.880> important<00:02:04.640> I'm question of why is this important I'm question of why is this important I'm sort<00:02:04.920> of<00:02:05.039> making<00:02:05.240> this<00:02:05.399> claim<00:02:05.680> that<00:02:05.759> there<00:02:05.880> is sort of making this claim that there is sort of making this claim that there is a<00:02:06.079> gameer<00:02:06.479> on<00:02:06.640> top<00:02:06.759> of<00:02:06.880> the<00:02:07.000> world<00:02:07.399> and<00:02:07.479> that a gameer on top of the world and that a gameer on top of the world and that it's<00:02:07.799> very<00:02:08.000> important<00:02:08.360> that<00:02:08.479> we<00:02:08.640> build<00:02:08.840> it it's very important that we build it it's very important that we build it properly<00:02:09.920> uh<00:02:10.000> the<00:02:10.119> reason<00:02:10.399> that<00:02:10.520> it's<00:02:10.640> so properly uh the reason that it's so properly uh the reason that it's so important<00:02:11.480> is<00:02:11.640> that<00:02:11.840> the<00:02:12.040> last<00:02:12.319> decade<00:02:12.840> what important is that the last decade what important is that the last decade what we've<00:02:13.200> seen<00:02:13.959> has<00:02:14.120> been<00:02:14.440> building<00:02:14.840> the<00:02:15.000> social we've seen has been building the social we've seen has been building the social lir<00:02:15.959> has<00:02:16.120> been<00:02:16.360> this<00:02:16.599> framework<00:02:17.160> for lir has been this framework for lir has been this framework for connections<00:02:18.440> and<00:02:18.720> construction<00:02:19.280> on<00:02:19.480> that connections and construction on that connections and construction on that lirer<00:02:20.040> is<00:02:20.280> over<00:02:21.080> uh<00:02:21.200> it's<00:02:21.400> finished<00:02:22.000> there's lirer is over uh it's finished there's lirer is over uh it's finished there's still<00:02:22.400> a<00:02:22.519> lot<00:02:22.680> to<00:02:22.840> explore<00:02:23.200> there's<00:02:23.400> still<00:02:23.519> a still a lot to explore there's still a still a lot to explore there's still a lot<00:02:23.720> of<00:02:23.840> people<00:02:24.000> who<00:02:24.080> are<00:02:24.200> trying<00:02:24.400> to<00:02:24.519> figure lot of people who are trying to figure lot of people who are trying to figure out<00:02:24.959> social<00:02:25.519> and<00:02:25.640> how<00:02:25.760> do<00:02:25.879> we<00:02:26.000> leverage<00:02:26.360> this out social and how do we leverage this out social and how do we leverage this and<00:02:26.599> how<00:02:26.720> do<00:02:26.840> we<00:02:27.000> use<00:02:27.280> this<00:02:27.760> but<00:02:27.879> the<00:02:28.000> framework and how do we use this but the framework and how do we use this but the framework itself<00:02:28.879> is<00:02:29.080> done<00:02:30.000> and<00:02:30.080> it's<00:02:30.239> called<00:02:30.800> Facebook itself is done and it's called Facebook itself is done and it's called Facebook uh<00:02:32.319> and<00:02:32.840> and<00:02:32.959> that's<00:02:33.280> okay<00:02:33.680> right<00:02:33.840> A<00:02:33.920> lot<00:02:34.040> of uh and and that's okay right A lot of uh and and that's okay right A lot of people<00:02:34.360> are<00:02:34.519> very<00:02:34.720> happy<00:02:34.959> with<00:02:35.120> Facebook<00:02:35.560> I<00:02:35.720> I people are very happy with Facebook I I people are very happy with Facebook I I like<00:02:36.000> it<00:02:36.200> quite<00:02:36.319> a<00:02:36.480> lot<00:02:37.280> they've<00:02:37.519> created<00:02:37.959> this like it quite a lot they've created this like it quite a lot they've created this thing<00:02:38.280> called<00:02:38.480> the<00:02:38.599> open<00:02:38.959> graph<00:02:39.519> and<00:02:39.640> they<00:02:39.800> own thing called the open graph and they own thing called the open graph and they own all<00:02:40.560> of<00:02:40.680> our<00:02:40.840> connections<00:02:41.319> they<00:02:41.440> own<00:02:41.760> half<00:02:41.879> a all of our connections they own half a all of our connections they own half a billion<00:02:42.440> people<00:02:42.920> and<00:02:43.040> so<00:02:43.200> when<00:02:43.319> you<00:02:43.440> want<00:02:43.599> to billion people and so when you want to billion people and so when you want to build<00:02:44.000> on<00:02:44.080> the<00:02:44.239> social<00:02:44.519> Lair<00:02:45.040> the<00:02:45.159> framework build on the social Lair the framework build on the social Lair the framework has<00:02:45.959> been<00:02:46.200> decided<00:02:46.720> it<00:02:46.879> is<00:02:47.040> the<00:02:47.159> open<00:02:47.480> graph has been decided it is the open graph has been decided it is the open graph API<00:02:48.360> and<00:02:48.480> if<00:02:48.560> you're<00:02:48.800> happy<00:02:49.080> with<00:02:49.239> that API and if you're happy with that API and if you're happy with that fantastic<00:02:50.400> if<00:02:50.519> you're<00:02:50.720> not<00:02:51.200> too<00:02:51.480> bad<00:02:52.000> there's fantastic if you're not too bad there's fantastic if you're not too bad there's nothing<00:02:52.519> you<00:02:52.640> can<00:02:52.840> do<00:02:53.599> but<00:02:53.800> this<00:02:54.040> next<00:02:54.360> decade nothing you can do but this next decade nothing you can do but this next decade no<00:02:55.440> and<00:02:55.560> and<00:02:55.680> that<00:02:55.800> that's<00:02:55.920> a<00:02:56.040> real<00:02:56.239> thing<00:02:56.400> I no and and that that's a real thing I no and and that that's a real thing I mean<00:02:56.599> we<00:02:56.720> want<00:02:56.920> we<00:02:57.000> want<00:02:57.159> to<00:02:57.319> build<00:02:57.680> Frameworks mean we want we want to build Frameworks mean we want we want to build Frameworks in<00:02:58.760> a<00:02:58.920> way<00:02:59.120> that<00:02:59.239> that<00:02:59.360> makes<00:02:59.599> it<00:02:59.800> it<00:03:00.319> that in a way that that makes it it that in a way that that makes it it that makes<00:03:00.599> it<00:03:00.760> acceptable<00:03:01.159> and<00:03:01.319> makes<00:03:01.480> it<00:03:01.599> you makes it acceptable and makes it you makes it acceptable and makes it you know<00:03:01.879> productive<00:03:02.280> down<00:03:02.440> the<00:03:02.599> road<00:03:03.519> so<00:03:04.040> the know productive down the road so the know productive down the road so the social<00:03:04.519> layer<00:03:04.799> is<00:03:04.920> all<00:03:05.120> about<00:03:05.360> these social layer is all about these social layer is all about these connections<00:03:06.560> the<00:03:06.720> game<00:03:07.040> layer<00:03:07.519> is<00:03:07.720> all<00:03:07.920> about connections the game layer is all about connections the game layer is all about influence<00:03:08.959> it's<00:03:09.080> not<00:03:09.239> about<00:03:09.440> adding<00:03:09.680> a<00:03:09.799> social influence it's not about adding a social influence it's not about adding a social fabric<00:03:10.480> to<00:03:10.599> the<00:03:10.720> web<00:03:11.120> and<00:03:11.280> connecting<00:03:11.720> you<00:03:11.840> to fabric to the web and connecting you to fabric to the web and connecting you to other<00:03:12.239> people<00:03:12.519> everywhere<00:03:12.840> you<00:03:12.959> are<00:03:13.080> and other people everywhere you are and other people everywhere you are and everywhere<00:03:13.519> you<00:03:13.720> go<00:03:14.159> it's<00:03:14.400> actually<00:03:14.720> about everywhere you go it's actually about everywhere you go it's actually about using<00:03:15.280> Dynamics<00:03:15.959> using<00:03:16.280> forces<00:03:16.959> to<00:03:17.280> influence using Dynamics using forces to influence using Dynamics using forces to influence the<00:03:18.080> behavior<00:03:18.480> of<00:03:18.680> where<00:03:18.840> you<00:03:18.959> are<00:03:19.480> what<00:03:19.640> you the behavior of where you are what you the behavior of where you are what you do<00:03:20.080> there<00:03:20.480> how<00:03:20.680> you<00:03:20.840> do<00:03:21.000> it<00:03:21.480> that's<00:03:21.720> really do there how you do it that's really do there how you do it that's really really<00:03:22.239> powerful<00:03:22.799> and<00:03:22.920> it's<00:03:23.040> going<00:03:23.200> to<00:03:23.319> be really powerful and it's going to be really powerful and it's going to be more<00:03:23.760> important<00:03:24.080> in<00:03:24.200> the<00:03:24.319> social<00:03:24.560> air<00:03:24.799> it's more important in the social air it's more important in the social air it's going<00:03:25.120> to<00:03:25.319> affect<00:03:25.599> our<00:03:25.799> lives<00:03:26.280> more<00:03:26.560> deeply going to affect our lives more deeply going to affect our lives more deeply and<00:03:27.280> perhaps<00:03:27.640> more<00:03:27.840> invisibly<00:03:28.599> and<00:03:28.720> so<00:03:28.840> it's and perhaps more invisibly and so it's and perhaps more invisibly and so it's incredibly<00:03:29.840> critical<00:03:30.560> that<00:03:30.720> at<00:03:30.879> this<00:03:31.040> moment incredibly critical that at this moment incredibly critical that at this moment while<00:03:31.720> it's<00:03:32.000> just<00:03:32.200> getting<00:03:32.480> constructed while it's just getting constructed while it's just getting constructed while<00:03:33.319> the<00:03:33.439> Frameworks<00:03:34.000> like<00:03:34.159> Facebook<00:03:34.560> like while the Frameworks like Facebook like while the Frameworks like Facebook like the<00:03:34.799> open<00:03:35.080> graph<00:03:35.480> are<00:03:35.680> being<00:03:36.000> created<00:03:36.360> for<00:03:36.480> the the open graph are being created for the the open graph are being created for the game<00:03:36.799> Lair<00:03:37.080> equivalent<00:03:37.640> that<00:03:37.799> we<00:03:37.920> think<00:03:38.120> about game Lair equivalent that we think about game Lair equivalent that we think about it<00:03:38.480> very<00:03:38.720> consciously<00:03:39.480> and<00:03:39.560> that<00:03:39.680> we<00:03:39.799> do<00:03:39.879> it<00:03:40.000> in it very consciously and that we do it in it very consciously and that we do it in a<00:03:40.200> way<00:03:40.360> that<00:03:40.439> is<00:03:40.640> open<00:03:41.120> that<00:03:41.239> is<00:03:41.439> available<00:03:42.040> and a way that is open that is available and a way that is open that is available and that<00:03:42.360> can<00:03:42.519> be<00:03:42.680> leveraged<00:03:43.120> for<00:03:43.319> good<00:03:43.799> and<00:03:43.879> so that can be leveraged for good and so that can be leveraged for good and so that's<00:03:44.159> what<00:03:44.280> I<00:03:44.360> want<00:03:44.439> to<00:03:44.599> talk<00:03:44.760> about<00:03:44.920> for that's what I want to talk about for that's what I want to talk about for game<00:03:45.239> Dynamics<00:03:45.640> because<00:03:46.000> construction<00:03:46.760> has game Dynamics because construction has game Dynamics because construction has just<00:03:47.159> begun<00:03:47.519> and<00:03:47.640> the<00:03:47.760> more<00:03:47.959> consciously<00:03:48.439> we just begun and the more consciously we just begun and the more consciously we can<00:03:48.680> think<00:03:48.879> about<00:03:49.120> this<00:03:49.439> the<00:03:49.560> better<00:03:49.799> we'll<00:03:49.959> be can think about this the better we'll be can think about this the better we'll be able<00:03:50.239> to<00:03:50.360> use<00:03:50.560> it<00:03:50.879> for<00:03:51.120> anything<00:03:51.480> that<00:03:51.599> we<00:03:52.000> want able to use it for anything that we want able to use it for anything that we want so<00:03:53.599> uh<00:03:53.840> like<00:03:53.959> I<00:03:54.040> said<00:03:54.239> the<00:03:54.360> way<00:03:54.519> the<00:03:54.640> way<00:03:54.799> that so uh like I said the way the way that so uh like I said the way the way that you<00:03:55.079> go<00:03:55.280> through<00:03:55.519> and<00:03:55.640> build<00:03:55.840> on<00:03:55.920> the<00:03:56.040> game you go through and build on the game you go through and build on the game layer<00:03:56.840> is<00:03:57.000> not<00:03:57.280> with<00:03:57.720> uh<00:03:57.799> you<00:03:57.920> know<00:03:58.120> glass<00:03:58.519> and layer is not with uh you know glass and layer is not with uh you know glass and steel<00:03:59.079> and<00:03:59.239> cement<00:03:59.959> and<00:04:00.239> the<00:04:00.400> resources<00:04:00.879> that steel and cement and the resources that steel and cement and the resources that we<00:04:01.120> use<00:04:01.360> are<00:04:01.519> not<00:04:01.720> this<00:04:01.840> two-dimensional we use are not this two-dimensional we use are not this two-dimensional swath<00:04:02.799> of<00:04:02.959> land<00:04:03.200> that<00:04:03.319> we<00:04:03.480> have<00:04:03.879> the<00:04:04.000> resources swath of land that we have the resources swath of land that we have the resources are<00:04:04.799> mind<00:04:05.079> share<00:04:05.640> and<00:04:05.720> the<00:04:05.840> tools<00:04:06.159> the<00:04:06.319> raw are mind share and the tools the raw are mind share and the tools the raw materials<00:04:06.879> are<00:04:07.040> these<00:04:07.200> game<00:04:07.360> Dynamics<00:04:07.840> so materials are these game Dynamics so materials are these game Dynamics so with<00:04:08.120> that<00:04:08.519> you<00:04:08.640> know<00:04:08.799> a<00:04:08.920> couple<00:04:09.159> game with that you know a couple game with that you know a couple game Dynamics<00:04:09.760> to<00:04:09.920> talk<00:04:10.079> about<00:04:10.560> four<00:04:11.239> um<00:04:11.400> back<00:04:11.560> at Dynamics to talk about four um back at Dynamics to talk about four um back at scavenger<00:04:12.120> we<00:04:12.239> like<00:04:12.360> to<00:04:12.519> joke<00:04:12.760> that<00:04:12.879> with scavenger we like to joke that with scavenger we like to joke that with seven<00:04:13.280> game<00:04:13.480> Dynamics<00:04:13.879> you<00:04:13.959> can<00:04:14.079> get<00:04:14.239> anyone seven game Dynamics you can get anyone seven game Dynamics you can get anyone to<00:04:14.640> do<00:04:14.840> anything<00:04:15.519> and<00:04:15.680> so<00:04:15.799> today<00:04:16.000> I'm<00:04:16.079> going<00:04:16.199> to to do anything and so today I'm going to to do anything and so today I'm going to show<00:04:16.400> you<00:04:16.560> four<00:04:17.199> uh<00:04:17.359> because<00:04:17.479> I<00:04:17.560> hope<00:04:17.720> to<00:04:17.799> have show you four uh because I hope to have show you four uh because I hope to have a<00:04:18.000> competitive<00:04:18.440> Advantage<00:04:18.880> at<00:04:18.959> the<00:04:19.079> end<00:04:19.239> of a competitive Advantage at the end of a competitive Advantage at the end of this<00:04:19.720> still this still this still uh<00:04:23.000> so<00:04:23.240> so<00:04:23.400> the<00:04:23.520> first<00:04:23.800> one<00:04:24.120> uh<00:04:24.240> it's<00:04:24.320> a<00:04:24.520> very uh so so the first one uh it's a very uh so so the first one uh it's a very simple<00:04:24.960> game<00:04:25.199> Dynamic<00:04:25.639> uh<00:04:25.759> it's<00:04:25.880> called<00:04:26.120> the simple game Dynamic uh it's called the simple game Dynamic uh it's called the appointment<00:04:26.680> Dynamic<00:04:27.040> and<00:04:27.199> this<00:04:27.280> is<00:04:27.360> a appointment Dynamic and this is a appointment Dynamic and this is a dynamic<00:04:28.000> in<00:04:28.120> which<00:04:28.320> to<00:04:28.479> succeed<00:04:29.240> players<00:04:29.759> have dynamic in which to succeed players have dynamic in which to succeed players have to<00:04:30.039> do<00:04:30.199> something<00:04:30.600> at<00:04:30.720> a<00:04:30.840> predefined<00:04:31.400> time to do something at a predefined time to do something at a predefined time generally<00:04:32.000> at<00:04:32.080> a<00:04:32.199> predefined<00:04:32.800> place<00:04:33.479> uh<00:04:33.600> and generally at a predefined place uh and generally at a predefined place uh and these<00:04:33.880> Dynamics<00:04:34.360> are<00:04:34.639> a<00:04:34.720> little<00:04:34.960> scary these Dynamics are a little scary these Dynamics are a little scary sometimes<00:04:35.880> because<00:04:36.039> you<00:04:36.199> think<00:04:36.560> you<00:04:36.680> know sometimes because you think you know sometimes because you think you know other<00:04:37.160> people<00:04:37.440> can<00:04:37.639> be<00:04:37.759> using<00:04:38.039> forces<00:04:38.479> that other people can be using forces that other people can be using forces that will<00:04:38.759> manipulate<00:04:39.400> how<00:04:39.560> I<00:04:39.720> interact<00:04:40.440> what<00:04:40.600> I<00:04:40.759> do will manipulate how I interact what I do will manipulate how I interact what I do where<00:04:41.199> I<00:04:41.320> do<00:04:41.440> it<00:04:41.600> when<00:04:41.720> I<00:04:41.840> do<00:04:41.960> it<00:04:42.280> that<00:04:42.440> that where I do it when I do it that that where I do it when I do it that that this<00:04:42.680> sort<00:04:42.800> of<00:04:42.960> loss<00:04:43.199> of<00:04:43.360> free<00:04:43.600> will<00:04:44.080> that this sort of loss of free will that this sort of loss of free will that occurs<00:04:44.479> in<00:04:44.639> games<00:04:44.919> can<00:04:45.039> be<00:04:45.160> frightening<00:04:45.800> so occurs in games can be frightening so occurs in games can be frightening so with<00:04:46.400> each<00:04:46.600> Dynamic<00:04:47.000> I'm<00:04:47.120> going<00:04:47.199> to<00:04:47.320> give with each Dynamic I'm going to give with each Dynamic I'm going to give three<00:04:47.759> examples<00:04:48.560> uh<00:04:48.680> one<00:04:48.880> that<00:04:49.000> shows<00:04:49.280> how three examples uh one that shows how three examples uh one that shows how this<00:04:49.520> is<00:04:49.639> already<00:04:49.880> being<00:04:50.080> used<00:04:50.320> in<00:04:50.440> the<00:04:50.520> real this is already being used in the real this is already being used in the real world<00:04:51.160> so<00:04:51.280> you<00:04:51.360> can<00:04:51.479> sort<00:04:51.639> of<00:04:51.759> rationalize<00:04:52.199> it world so you can sort of rationalize it world so you can sort of rationalize it a<00:04:52.400> little<00:04:52.560> bit<00:04:53.000> one<00:04:53.160> that<00:04:53.240> shows<00:04:53.479> it<00:04:53.680> in<00:04:53.800> what a little bit one that shows it in what a little bit one that shows it in what we<00:04:54.039> consider<00:04:54.320> a<00:04:54.479> conventional<00:04:54.960> game<00:04:55.400> I<00:04:55.479> think we consider a conventional game I think we consider a conventional game I think everything<00:04:56.000> is<00:04:56.120> a<00:04:56.240> game<00:04:56.479> but<00:04:56.759> this<00:04:56.880> is<00:04:57.000> sort<00:04:57.120> of everything is a game but this is sort of everything is a game but this is sort of more<00:04:57.400> of<00:04:57.520> a<00:04:57.840> you<00:04:57.960> know<00:04:58.080> what<00:04:58.160> you<00:04:58.240> would<00:04:58.360> think more of a you know what you would think more of a you know what you would think is<00:04:58.560> a<00:04:58.639> game<00:04:58.800> played<00:04:59.039> on<00:04:59.120> a<00:04:59.240> you<00:04:59.320> know<00:04:59.639> board<00:04:59.840> or is a game played on a you know board or is a game played on a you know board or on<00:05:00.039> a<00:05:00.160> computer<00:05:00.479> screen<00:05:01.120> and<00:05:01.199> then<00:05:01.360> one<00:05:01.600> how on a computer screen and then one how on a computer screen and then one how this<00:05:01.880> can<00:05:01.960> be<00:05:02.080> used<00:05:02.280> for<00:05:02.479> good<00:05:02.680> so<00:05:02.800> we<00:05:02.880> can<00:05:03.000> see this can be used for good so we can see this can be used for good so we can see that<00:05:03.320> these<00:05:03.479> forces<00:05:03.919> can<00:05:04.160> really<00:05:04.360> be<00:05:04.520> very that these forces can really be very that these forces can really be very powerful<00:05:05.560> so<00:05:06.000> the<00:05:06.120> first<00:05:06.360> one<00:05:06.919> the<00:05:07.039> most powerful so the first one the most powerful so the first one the most famous<00:05:07.520> appointment<00:05:07.880> dynamic<00:05:08.199> in<00:05:08.280> the<00:05:08.400> world famous appointment dynamic in the world famous appointment dynamic in the world is<00:05:08.919> something<00:05:09.199> called<00:05:09.479> happy<00:05:09.960> hour<00:05:10.960> uh<00:05:11.680> so<00:05:11.880> so is something called happy hour uh so so is something called happy hour uh so so so<00:05:12.360> uh<00:05:12.560> I<00:05:12.639> just<00:05:12.759> recently<00:05:13.039> dropped<00:05:13.320> out<00:05:13.400> of so uh I just recently dropped out of so uh I just recently dropped out of Princeton<00:05:14.240> and<00:05:14.479> actually<00:05:14.680> ended<00:05:14.919> up<00:05:15.320> uh<00:05:15.720> for Princeton and actually ended up uh for Princeton and actually ended up uh for the<00:05:16.000> first<00:05:16.199> time<00:05:16.360> in<00:05:16.440> a<00:05:16.600> bar<00:05:16.759> and<00:05:16.840> I<00:05:16.919> saw<00:05:17.120> these the first time in a bar and I saw these the first time in a bar and I saw these happy<00:05:17.600> hour<00:05:17.919> things<00:05:18.280> all<00:05:18.440> over<00:05:18.639> the<00:05:18.840> place happy hour things all over the place happy hour things all over the place right<00:05:19.560> and<00:05:19.680> this<00:05:19.800> is<00:05:19.960> simply<00:05:20.199> an<00:05:20.319> appointment right and this is simply an appointment right and this is simply an appointment Dynamic<00:05:21.199> come<00:05:21.400> here<00:05:21.600> at<00:05:21.720> a<00:05:21.800> certain<00:05:22.120> time<00:05:22.560> get Dynamic come here at a certain time get Dynamic come here at a certain time get your<00:05:22.800> drinks<00:05:23.160> half<00:05:23.319> off<00:05:23.639> to<00:05:23.800> win<00:05:24.120> all<00:05:24.240> you<00:05:24.360> have your drinks half off to win all you have your drinks half off to win all you have to<00:05:24.560> do<00:05:24.680> is<00:05:24.759> show<00:05:24.919> up<00:05:25.039> at<00:05:25.160> the<00:05:25.280> right<00:05:25.440> place<00:05:25.720> at to do is show up at the right place at to do is show up at the right place at the<00:05:26.000> right<00:05:26.240> time<00:05:26.919> uh<00:05:27.280> this<00:05:27.440> game<00:05:27.680> Dynamic<00:05:28.120> is the right time uh this game Dynamic is the right time uh this game Dynamic is so<00:05:28.520> powerful<00:05:29.120> that<00:05:29.240> it<00:05:29.560> doesn't<00:05:29.759> just so powerful that it doesn't just so powerful that it doesn't just influence<00:05:30.240> our<00:05:30.360> Behavior<00:05:30.720> it's<00:05:30.880> influenced influence our Behavior it's influenced influence our Behavior it's influenced our<00:05:31.440> entire<00:05:31.759> culture<00:05:32.600> and<00:05:32.800> that<00:05:32.960> that's our entire culture and that that's our entire culture and that that's that's<00:05:33.280> a<00:05:33.440> really<00:05:33.639> scary<00:05:33.960> thought<00:05:34.120> that<00:05:34.240> one that's a really scary thought that one that's a really scary thought that one game<00:05:34.600> Dynamic<00:05:34.960> can<00:05:35.080> change<00:05:35.400> things<00:05:35.600> so game Dynamic can change things so game Dynamic can change things so powerfully<00:05:36.880> um<00:05:37.199> it<00:05:37.319> also<00:05:37.680> exists<00:05:38.000> in<00:05:38.120> more powerfully um it also exists in more powerfully um it also exists in more conventional<00:05:38.759> game<00:05:38.960> forms<00:05:39.319> I'm<00:05:39.400> sure<00:05:39.560> you've conventional game forms I'm sure you've conventional game forms I'm sure you've all<00:05:39.880> heard<00:05:40.039> of<00:05:40.160> Farmville<00:05:40.680> by<00:05:40.800> now<00:05:40.960> if<00:05:41.039> you all heard of Farmville by now if you all heard of Farmville by now if you haven't<00:05:41.440> I<00:05:41.520> recommend<00:05:41.919> playing<00:05:42.199> it<00:05:42.440> you<00:05:42.520> won't haven't I recommend playing it you won't haven't I recommend playing it you won't do<00:05:42.880> anything<00:05:43.120> else<00:05:43.280> for<00:05:43.400> the<00:05:43.479> rest<00:05:43.639> of<00:05:43.759> your do anything else for the rest of your do anything else for the rest of your day<00:05:44.639> uh<00:05:45.120> Farmville<00:05:46.080> has<00:05:46.240> more<00:05:46.520> active<00:05:46.759> users day uh Farmville has more active users day uh Farmville has more active users than<00:05:47.280> Twitter<00:05:48.160> uh<00:05:48.280> it's<00:05:48.479> incredibly<00:05:49.039> powerful than Twitter uh it's incredibly powerful than Twitter uh it's incredibly powerful and<00:05:49.479> it<00:05:49.639> has<00:05:49.800> this<00:05:49.919> Dynamic<00:05:50.319> where<00:05:50.440> you<00:05:50.560> have and it has this Dynamic where you have and it has this Dynamic where you have to<00:05:50.919> return<00:05:51.240> at<00:05:51.360> a<00:05:51.440> certain<00:05:51.759> time<00:05:52.080> to<00:05:52.280> water to return at a certain time to water to return at a certain time to water your<00:05:52.720> crops<00:05:53.120> fake<00:05:53.360> crops<00:05:53.880> or<00:05:54.039> they<00:05:54.520> Wilt<00:05:55.520> and your crops fake crops or they Wilt and your crops fake crops or they Wilt and this<00:05:55.759> is<00:05:55.919> so<00:05:56.160> powerful<00:05:56.800> that<00:05:56.960> when<00:05:57.120> they<00:05:57.280> tweak this is so powerful that when they tweak this is so powerful that when they tweak their<00:05:58.080> stats<00:05:58.479> when<00:05:58.600> they<00:05:58.720> say<00:05:58.919> your<00:05:59.080> Farms their stats when they say your Farms their stats when they say your Farms your<00:05:59.759> your<00:05:59.919> crops<00:06:00.199> Wilt<00:06:00.520> after<00:06:00.680> 8<00:06:00.919> hours<00:06:01.160> or your your crops Wilt after 8 hours or your your crops Wilt after 8 hours or after<00:06:01.520> 6<00:06:01.720> hours<00:06:02.120> or<00:06:02.240> after<00:06:02.479> 24<00:06:02.880> hours<00:06:03.440> it after 6 hours or after 24 hours it after 6 hours or after 24 hours it changes<00:06:04.319> the<00:06:04.520> life<00:06:04.800> cycle<00:06:05.400> of<00:06:05.639> 70<00:06:06.080> million changes the life cycle of 70 million changes the life cycle of 70 million some<00:06:06.840> people<00:06:07.080> during<00:06:07.319> the<00:06:07.520> day<00:06:07.919> they<00:06:08.039> will some people during the day they will some people during the day they will return<00:06:08.759> like<00:06:09.000> clockwork<00:06:09.560> at<00:06:09.720> different<00:06:10.039> times return like clockwork at different times return like clockwork at different times so<00:06:10.680> if<00:06:10.800> they<00:06:10.919> wanted<00:06:11.160> the<00:06:11.280> world<00:06:11.520> to<00:06:11.639> end<00:06:11.919> if so if they wanted the world to end if so if they wanted the world to end if they<00:06:12.120> wanted<00:06:12.400> productivity<00:06:12.919> to<00:06:13.080> stop<00:06:13.639> they they wanted productivity to stop they they wanted productivity to stop they could<00:06:13.919> make<00:06:14.080> this<00:06:14.199> a<00:06:14.319> 30-minute<00:06:14.840> cycle<00:06:15.440> and<00:06:15.639> no could make this a 30-minute cycle and no could make this a 30-minute cycle and no one<00:06:15.960> could<00:06:16.160> do<00:06:16.440> anything<00:06:16.759> else<00:06:17.639> right<00:06:18.360> that one could do anything else right that one could do anything else right that that's<00:06:19.520> a<00:06:19.599> little<00:06:19.919> scary<00:06:20.919> but<00:06:21.240> but<00:06:21.400> this<00:06:21.520> can that's a little scary but but this can that's a little scary but but this can also<00:06:21.880> be<00:06:22.000> used<00:06:22.240> for<00:06:22.440> good<00:06:23.000> um<00:06:23.120> this<00:06:23.240> is<00:06:23.360> a<00:06:23.520> local also be used for good um this is a local also be used for good um this is a local company<00:06:24.039> called<00:06:24.319> vitality<00:06:24.800> and<00:06:24.919> they've company called vitality and they've company called vitality and they've created<00:06:25.360> a<00:06:25.520> product<00:06:25.919> to<00:06:26.080> help<00:06:26.319> people<00:06:26.560> take created a product to help people take created a product to help people take their<00:06:26.880> medicine<00:06:27.240> on<00:06:27.440> time<00:06:28.000> right<00:06:28.160> that's<00:06:28.280> an their medicine on time right that's an their medicine on time right that's an appointment<00:06:29.120> uh<00:06:29.240> it's<00:06:29.479> it's<00:06:29.599> something<00:06:29.840> that appointment uh it's it's something that appointment uh it's it's something that people<00:06:30.199> don't<00:06:30.400> do<00:06:30.599> very<00:06:30.800> well<00:06:31.240> and<00:06:31.360> they<00:06:31.479> have people don't do very well and they have people don't do very well and they have these<00:06:31.800> glow<00:06:32.080> caps<00:06:32.360> which<00:06:32.479> you<00:06:32.560> know<00:06:32.680> Flash<00:06:32.919> and these glow caps which you know Flash and these glow caps which you know Flash and email<00:06:33.319> you<00:06:33.400> and<00:06:33.520> do<00:06:33.639> all<00:06:33.759> sorts<00:06:33.960> of<00:06:34.039> cool email you and do all sorts of cool email you and do all sorts of cool things<00:06:34.440> to<00:06:34.560> remind<00:06:34.840> you<00:06:34.960> to<00:06:35.080> take<00:06:35.199> your things to remind you to take your things to remind you to take your medicine<00:06:36.120> uh<00:06:36.319> this<00:06:36.440> is<00:06:36.560> one<00:06:36.720> that<00:06:36.840> isn't<00:06:37.039> a medicine uh this is one that isn't a medicine uh this is one that isn't a game<00:06:37.360> yet<00:06:37.639> but<00:06:37.800> really<00:06:37.960> should<00:06:38.199> be<00:06:38.599> you<00:06:38.680> should game yet but really should be you should game yet but really should be you should get<00:06:39.120> points<00:06:39.360> for<00:06:39.520> doing<00:06:39.720> this<00:06:39.800> on<00:06:39.960> time<00:06:40.120> you get points for doing this on time you get points for doing this on time you should<00:06:40.360> lose<00:06:40.639> points<00:06:40.880> for<00:06:41.039> not<00:06:41.160> doing<00:06:41.360> this<00:06:41.479> on should lose points for not doing this on should lose points for not doing this on time<00:06:41.960> they<00:06:42.080> should<00:06:42.400> consciously<00:06:43.240> recognize time they should consciously recognize time they should consciously recognize that<00:06:43.840> they've<00:06:44.039> built<00:06:44.240> an<00:06:44.360> appointment that they've built an appointment that they've built an appointment Dynamic<00:06:45.240> and<00:06:45.440> leverage<00:06:45.800> the<00:06:45.919> games<00:06:46.440> and<00:06:46.560> then Dynamic and leverage the games and then Dynamic and leverage the games and then you<00:06:46.759> can<00:06:47.000> really<00:06:47.240> achieve<00:06:47.560> good<00:06:47.720> in<00:06:47.840> some you can really achieve good in some you can really achieve good in some interesting<00:06:48.440> ways<00:06:49.400> uh<00:06:49.520> we're<00:06:49.599> going<00:06:49.680> to<00:06:49.800> jump interesting ways uh we're going to jump interesting ways uh we're going to jump on<00:06:50.080> to<00:06:50.199> the<00:06:50.319> next<00:06:50.520> one<00:06:51.080> maybe<00:06:51.599> yes<00:06:52.080> uh on to the next one maybe yes uh on to the next one maybe yes uh influence<00:06:52.599> and<00:06:52.800> Status<00:06:53.240> so<00:06:53.479> so<00:06:53.639> this<00:06:53.759> is<00:06:53.919> one influence and Status so so this is one influence and Status so so this is one of<00:06:54.160> the<00:06:54.280> most<00:06:54.520> one<00:06:54.599> of<00:06:54.680> the<00:06:54.759> most<00:06:54.919> famous<00:06:55.160> game of the most one of the most famous game of the most one of the most famous game Dynamics<00:06:55.759> it's<00:06:55.879> used<00:06:56.080> all<00:06:56.240> over<00:06:56.400> the<00:06:56.560> place<00:06:57.120> uh Dynamics it's used all over the place uh Dynamics it's used all over the place uh it's<00:06:57.360> used<00:06:57.680> in<00:06:57.840> your<00:06:58.039> wallets<00:06:58.599> right<00:06:58.759> now it's used in your wallets right now it's used in your wallets right now right<00:06:59.759> we<00:06:59.919> all<00:07:00.080> want<00:07:00.560> that<00:07:00.800> credit<00:07:01.160> card<00:07:01.440> on right we all want that credit card on right we all want that credit card on the<00:07:01.680> far<00:07:01.919> left<00:07:02.240> because<00:07:02.440> it's<00:07:02.720> black<00:07:03.240> and<00:07:03.319> you the far left because it's black and you the far left because it's black and you see<00:07:03.639> someone<00:07:03.960> at<00:07:04.120> CVS<00:07:04.599> or<00:07:04.800> or<00:07:05.120> not<00:07:05.280> CVS<00:07:05.720> like see someone at CVS or or not CVS like see someone at CVS or or not CVS like like<00:07:06.039> Christian<00:07:06.400> Dior<00:07:06.840> or<00:07:07.000> something<00:07:07.680> right like Christian Dior or something right like Christian Dior or something right and<00:07:08.360> then<00:07:08.919> I<00:07:09.000> don't<00:07:09.160> know<00:07:09.520> I<00:07:09.599> don't<00:07:09.800> have<00:07:09.919> a and then I don't know I don't have a and then I don't know I don't have a black<00:07:10.280> card<00:07:10.520> I've<00:07:10.680> got<00:07:10.800> a<00:07:10.919> debit<00:07:11.240> card<00:07:11.680> but black card I've got a debit card but black card I've got a debit card but they<00:07:12.000> but<00:07:12.160> they they but they they but they they<00:07:14.039> so<00:07:14.280> they<00:07:14.560> they<00:07:14.680> whip<00:07:14.879> it<00:07:15.000> out<00:07:15.160> and<00:07:15.440> and they so they they whip it out and and they so they they whip it out and and you<00:07:15.560> see<00:07:15.759> man<00:07:15.960> they<00:07:16.039> have<00:07:16.160> that<00:07:16.280> black<00:07:16.479> card<00:07:16.720> I you see man they have that black card I you see man they have that black card I want<00:07:17.000> that<00:07:17.199> because<00:07:17.400> that<00:07:17.520> means<00:07:17.759> that want that because that means that want that because that means that they're<00:07:18.080> cooler<00:07:18.400> than<00:07:18.560> I<00:07:18.680> am<00:07:18.840> and<00:07:19.039> and<00:07:19.160> I<00:07:19.280> and<00:07:19.400> I they're cooler than I am and and I and I they're cooler than I am and and I and I need<00:07:19.800> that<00:07:20.479> uh<00:07:20.759> and<00:07:20.879> this<00:07:20.960> is<00:07:21.080> used<00:07:21.319> in<00:07:21.479> games need that uh and this is used in games need that uh and this is used in games as<00:07:21.840> well<00:07:22.080> Modern<00:07:22.319> Warfare<00:07:22.639> one<00:07:22.759> of<00:07:22.840> the<00:07:22.919> most as well Modern Warfare one of the most as well Modern Warfare one of the most successful<00:07:23.479> selling<00:07:23.759> games<00:07:23.960> of<00:07:24.080> all<00:07:24.319> time<00:07:24.919> I'm successful selling games of all time I'm successful selling games of all time I'm only<00:07:25.199> a<00:07:25.360> level<00:07:25.560> four<00:07:25.919> but<00:07:26.080> but<00:07:26.199> I<00:07:26.479> desperately only a level four but but I desperately only a level four but but I desperately you<00:07:27.319> know<00:07:27.520> want<00:07:27.680> to<00:07:27.800> be<00:07:27.919> a<00:07:28.039> level<00:07:28.280> 10<00:07:28.599> because you know want to be a level 10 because you know want to be a level 10 because they've<00:07:28.960> got<00:07:29.080> that<00:07:29.400> cool<00:07:29.639> Red<00:07:29.879> Badge<00:07:30.240> thing they've got that cool Red Badge thing they've got that cool Red Badge thing and<00:07:30.759> that<00:07:30.879> means<00:07:31.160> that<00:07:31.319> that<00:07:31.400> I<00:07:31.479> am<00:07:31.639> somehow and that means that that I am somehow and that means that that I am somehow better<00:07:32.599> uh<00:07:32.720> than<00:07:32.879> everyone<00:07:33.160> else<00:07:33.400> and<00:07:33.639> and better uh than everyone else and and better uh than everyone else and and that's<00:07:33.919> very<00:07:34.080> powerful<00:07:34.400> to<00:07:34.520> me<00:07:34.680> status<00:07:35.039> is<00:07:35.120> a that's very powerful to me status is a that's very powerful to me status is a really<00:07:35.479> good<00:07:35.680> motivator<00:07:36.680> um<00:07:37.000> it's<00:07:37.160> also<00:07:37.440> used really good motivator um it's also used really good motivator um it's also used in<00:07:37.879> more<00:07:38.039> conventional<00:07:38.520> settings<00:07:38.960> and<00:07:39.080> can<00:07:39.199> be in more conventional settings and can be in more conventional settings and can be used<00:07:39.560> more<00:07:39.720> consciously<00:07:40.120> in<00:07:40.240> conventional used more consciously in conventional used more consciously in conventional settings<00:07:41.199> School<00:07:42.160> uh<00:07:42.599> and<00:07:42.720> remember<00:07:42.960> I<00:07:43.080> made settings School uh and remember I made settings School uh and remember I made it<00:07:43.319> through<00:07:43.479> one<00:07:43.639> year<00:07:43.800> so<00:07:43.960> I<00:07:44.039> think<00:07:44.199> I'm<00:07:44.319> I'm it through one year so I think I'm I'm it through one year so I think I'm I'm qualified<00:07:44.879> to<00:07:45.000> talk<00:07:45.159> on<00:07:45.360> School<00:07:46.199> uh<00:07:46.759> is<00:07:46.879> a<00:07:47.080> game qualified to talk on School uh is a game qualified to talk on School uh is a game it's<00:07:47.840> just<00:07:47.960> not<00:07:48.080> a<00:07:48.159> terribly<00:07:48.479> well-designed it's just not a terribly well-designed it's just not a terribly well-designed game<00:07:49.599> right<00:07:49.879> there<00:07:50.000> are<00:07:50.159> levels<00:07:50.560> there<00:07:50.680> are<00:07:50.840> C game right there are levels there are C game right there are levels there are C there<00:07:51.280> are<00:07:51.479> B<00:07:51.720> There<00:07:51.800> is<00:07:52.000> a<00:07:52.440> there<00:07:52.520> are there are B There is a there are there are B There is a there are statuses<00:07:53.199> I<00:07:53.280> mean<00:07:53.440> what<00:07:53.560> is<00:07:53.680> Valedictorian statuses I mean what is Valedictorian statuses I mean what is Valedictorian but<00:07:54.800> a<00:07:55.000> status<00:07:55.479> if<00:07:55.599> we<00:07:55.720> called<00:07:56.039> Val but a status if we called Val but a status if we called Val valedictorian<00:07:57.080> a<00:07:57.400> you<00:07:57.479> know<00:07:57.720> White<00:07:57.960> Knight valedictorian a you know White Knight valedictorian a you know White Knight Paladin<00:07:58.680> level<00:07:58.919> 20<00:07:59.800> uh<00:08:00.000> I<00:08:00.080> think<00:08:00.280> people<00:08:00.520> would Paladin level 20 uh I think people would Paladin level 20 uh I think people would probably<00:08:01.000> work<00:08:01.199> a<00:08:01.319> lot



harder
harder harder so<00:08:06.080> so<00:08:06.319> so<00:08:06.560> so<00:08:06.720> school<00:08:07.039> is<00:08:07.120> a<00:08:07.319> game<00:08:07.720> and<00:08:07.840> there' so so so so school is a game and there' so so so so school is a game and there' have<00:08:08.000> been<00:08:08.159> lots<00:08:08.360> of<00:08:08.520> experimentations<00:08:09.240> on have been lots of experimentations on have been lots of experimentations on how<00:08:09.560> we<00:08:09.680> do<00:08:09.879> this<00:08:10.080> properly<00:08:10.599> but<00:08:10.720> let's<00:08:10.879> use<00:08:11.039> it how we do this properly but let's use it how we do this properly but let's use it consciously<00:08:11.720> like<00:08:11.960> why<00:08:12.120> have<00:08:12.319> games<00:08:12.599> that<00:08:12.680> you consciously like why have games that you consciously like why have games that you can<00:08:12.919> lose<00:08:13.280> why<00:08:13.440> go<00:08:13.560> from<00:08:13.680> an<00:08:13.840> A<00:08:14.000> to<00:08:14.120> an<00:08:14.240> F<00:08:14.400> or<00:08:14.520> a<00:08:14.639> B can lose why go from an A to an F or a B can lose why go from an A to an F or a B to<00:08:14.879> a<00:08:15.000> c<00:08:15.479> that<00:08:15.720> sucks<00:08:16.240> why<00:08:16.400> not<00:08:16.599> level<00:08:16.879> up<00:08:17.240> and to a c that sucks why not level up and to a c that sucks why not level up and at<00:08:17.440> Princeton<00:08:17.800> they've<00:08:18.000> actually<00:08:18.280> experiment at Princeton they've actually experiment at Princeton they've actually experiment experimented<00:08:19.360> with<00:08:19.520> this<00:08:19.720> where<00:08:20.000> they<00:08:20.159> have experimented with this where they have experimented with this where they have quizzes<00:08:20.680> where<00:08:20.800> you<00:08:20.919> gain<00:08:21.199> experience<00:08:21.639> points quizzes where you gain experience points quizzes where you gain experience points and<00:08:21.960> you<00:08:22.080> level<00:08:22.319> up<00:08:22.520> from<00:08:22.759> B<00:08:23.000> to<00:08:23.120> an<00:08:23.319> A<00:08:23.800> and<00:08:24.280> and and you level up from B to an A and and and you level up from B to an A and and it's<00:08:24.840> very<00:08:25.039> powerful<00:08:25.440> it<00:08:25.560> can<00:08:25.680> be<00:08:25.879> used<00:08:26.360> in it's very powerful it can be used in it's very powerful it can be used in interesting<00:08:26.960> ways<00:08:27.960> uh<00:08:28.240> the<00:08:28.319> third<00:08:28.520> one<00:08:28.639> I<00:08:28.720> want interesting ways uh the third one I want interesting ways uh the third one I want to<00:08:28.879> talk<00:08:29.039> about<00:08:29.319> quickly<00:08:29.639> is<00:08:29.759> the<00:08:29.919> progression to talk about quickly is the progression to talk about quickly is the progression Dynamic<00:08:30.759> where<00:08:30.879> you<00:08:30.960> have<00:08:31.080> to<00:08:31.199> sort<00:08:31.319> of<00:08:31.479> make Dynamic where you have to sort of make Dynamic where you have to sort of make progress<00:08:32.039> you<00:08:32.159> have<00:08:32.240> to<00:08:32.640> move<00:08:33.000> through progress you have to move through progress you have to move through different<00:08:33.479> steps<00:08:33.760> in<00:08:33.839> a<00:08:34.000> very<00:08:34.159> granular different steps in a very granular different steps in a very granular fashion<00:08:35.440> um<00:08:35.640> this<00:08:35.719> is<00:08:35.880> used<00:08:36.200> all<00:08:36.360> over<00:08:36.560> the fashion um this is used all over the fashion um this is used all over the place<00:08:37.320> including<00:08:37.680> LinkedIn<00:08:38.240> where<00:08:38.800> um<00:08:39.159> I<00:08:39.279> I<00:08:39.360> am place including LinkedIn where um I I am place including LinkedIn where um I I am an<00:08:39.599> unho<00:08:40.080> individual<00:08:40.599> I<00:08:40.680> am<00:08:40.919> only<00:08:41.560> 85% an unho individual I am only 85% an unho individual I am only 85% complete<00:08:43.200> on<00:08:43.399> LinkedIn<00:08:43.880> and<00:08:44.000> that<00:08:44.159> bothers<00:08:44.519> me complete on LinkedIn and that bothers me complete on LinkedIn and that bothers me and<00:08:45.120> and<00:08:45.279> and<00:08:45.440> this<00:08:45.560> is<00:08:46.080> this<00:08:46.160> is<00:08:46.360> so and and and this is this is so and and and this is this is so deep-seated<00:08:47.399> in<00:08:47.519> our<00:08:47.720> psyche<00:08:48.399> that<00:08:48.519> when deep-seated in our psyche that when deep-seated in our psyche that when we're<00:08:48.880> presented<00:08:49.320> with<00:08:49.399> a<00:08:49.600> progress<00:08:50.000> bar<00:08:50.399> and we're presented with a progress bar and we're presented with a progress bar and presented<00:08:51.000> with<00:08:51.240> easy<00:08:51.839> granular<00:08:52.360> steps<00:08:52.680> to presented with easy granular steps to presented with easy granular steps to take<00:08:53.080> to<00:08:53.279> try<00:08:53.399> and<00:08:53.560> complete<00:08:53.880> that<00:08:54.040> progress take to try and complete that progress take to try and complete that progress bar<00:08:54.880> we<00:08:55.000> will<00:08:55.240> do<00:08:55.399> it<00:08:55.720> we<00:08:55.800> will<00:08:56.040> find<00:08:56.240> a<00:08:56.360> way<00:08:56.480> to bar we will do it we will find a way to bar we will do it we will find a way to move<00:08:56.839> that<00:08:56.959> blue<00:08:57.240> line<00:08:57.600> all<00:08:57.760> the<00:08:57.839> way<00:08:58.000> to<00:08:58.120> the move that blue line all the way to the move that blue line all the way to the right<00:08:58.360> edge<00:08:58.560> of<00:08:58.640> the<00:08:58.720> screen right edge of the screen right edge of the screen uh<00:09:00.279> this<00:09:00.399> is<00:09:00.560> used<00:09:00.959> in<00:09:01.240> conventional<00:09:01.720> games<00:09:02.040> as uh this is used in conventional games as uh this is used in conventional games as well<00:09:02.360> I<00:09:02.399> mean<00:09:02.519> you<00:09:02.640> see<00:09:03.079> you<00:09:03.160> know<00:09:03.320> this<00:09:03.440> is<00:09:03.560> a well I mean you see you know this is a well I mean you see you know this is a paladin<00:09:04.120> level<00:09:04.320> 10<00:09:04.600> and<00:09:04.720> that's<00:09:04.839> a<00:09:05.000> paladin paladin level 10 and that's a paladin paladin level 10 and that's a paladin level<00:09:05.600> 20<00:09:06.399> and<00:09:06.560> and<00:09:06.640> if<00:09:06.720> you<00:09:06.800> were<00:09:07.000> going<00:09:07.240> to level 20 and and if you were going to level 20 and and if you were going to fight<00:09:07.800> you<00:09:07.920> know<00:09:08.120> Orcs<00:09:08.480> on<00:09:08.640> the<00:09:08.800> fields<00:09:09.160> of fight you know Orcs on the fields of fight you know Orcs on the fields of Mordor<00:09:09.880> against<00:09:10.120> the<00:09:10.240> razal<00:09:10.800> ghoul<00:09:11.240> you'd Mordor against the razal ghoul you'd Mordor against the razal ghoul you'd probably<00:09:11.760> want<00:09:11.880> to<00:09:12.040> be<00:09:12.279> the<00:09:12.440> the<00:09:12.519> bigger<00:09:12.839> one probably want to be the the bigger one probably want to be the the bigger one right<00:09:14.519> I<00:09:14.640> would<00:09:15.240> uh<00:09:15.519> and<00:09:15.600> so<00:09:15.800> people<00:09:16.040> work<00:09:16.399> very right I would uh and so people work very right I would uh and so people work very hard<00:09:16.839> to<00:09:17.040> level<00:09:17.279> up<00:09:17.880> um<00:09:18.000> World<00:09:18.200> of<00:09:18.320> Warcraft<00:09:18.680> is hard to level up um World of Warcraft is hard to level up um World of Warcraft is one<00:09:18.880> of<00:09:18.959> the<00:09:19.040> most<00:09:19.200> successful<00:09:19.600> games<00:09:19.839> of<00:09:19.959> all one of the most successful games of all one of the most successful games of all time<00:09:20.680> um<00:09:20.800> the<00:09:20.920> average<00:09:21.160> player<00:09:21.440> spend time um the average player spend time um the average player spend something<00:09:22.000> like<00:09:22.160> six<00:09:22.600> six<00:09:22.959> and<00:09:23.200> a<00:09:23.320> half<00:09:23.519> hours something like six six and a half hours something like six six and a half hours a<00:09:23.959> day<00:09:24.320> on<00:09:24.480> it<00:09:24.680> they<00:09:24.800> most<00:09:25.000> their<00:09:25.160> most a day on it they most their most a day on it they most their most dedicated<00:09:25.760> players<00:09:26.240> it's<00:09:26.360> like<00:09:26.480> a<00:09:26.600> full-time dedicated players it's like a full-time dedicated players it's like a full-time job<00:09:27.360> it's<00:09:27.560> it's<00:09:27.760> insane<00:09:28.399> and<00:09:28.480> they<00:09:28.640> have<00:09:28.800> these job it's it's insane and they have these job it's it's insane and they have these systems<00:09:29.519> where<00:09:29.640> you<00:09:29.760> can<00:09:29.920> level<00:09:30.240> up<00:09:30.839> um<00:09:30.959> and systems where you can level up um and systems where you can level up um and that's<00:09:31.200> a<00:09:31.360> very<00:09:31.560> powerful<00:09:31.920> thing<00:09:32.120> progression that's a very powerful thing progression that's a very powerful thing progression is<00:09:32.920> powerful<00:09:33.920> uh<00:09:34.240> it<00:09:34.360> can<00:09:34.519> also<00:09:34.720> be<00:09:34.880> used<00:09:35.399> in is powerful uh it can also be used in is powerful uh it can also be used in very<00:09:35.760> compelling<00:09:36.200> ways<00:09:36.440> for<00:09:36.680> good<00:09:37.200> uh<00:09:37.320> one<00:09:37.440> of very compelling ways for good uh one of very compelling ways for good uh one of the<00:09:37.640> things<00:09:37.839> that<00:09:37.920> we<00:09:38.040> work<00:09:38.200> on<00:09:38.360> at<00:09:38.480> scavenger the things that we work on at scavenger the things that we work on at scavenger is<00:09:39.040> how<00:09:39.120> do<00:09:39.200> you<00:09:39.320> use<00:09:39.560> games<00:09:39.800> to<00:09:39.959> drive<00:09:40.320> traffic is how do you use games to drive traffic is how do you use games to drive traffic and<00:09:40.959> drive<00:09:41.279> business<00:09:41.720> to<00:09:41.920> local<00:09:42.200> businesses and drive business to local businesses and drive business to local businesses to<00:09:42.720> sort<00:09:42.880> of<00:09:43.000> something<00:09:43.200> that<00:09:43.320> is<00:09:43.480> very<00:09:43.680> key<00:09:43.880> to to sort of something that is very key to to sort of something that is very key to the<00:09:44.160> economy<00:09:44.880> and<00:09:45.040> here<00:09:45.279> we<00:09:45.399> have<00:09:45.519> a<00:09:45.640> game<00:09:46.200> you the economy and here we have a game you the economy and here we have a game you know<00:09:46.440> that<00:09:46.560> people<00:09:46.839> play<00:09:47.079> they<00:09:47.200> go<00:09:47.399> places know that people play they go places know that people play they go places they<00:09:47.800> do<00:09:47.959> challenges<00:09:48.320> they<00:09:48.440> earn<00:09:48.640> points<00:09:49.160> and they do challenges they earn points and they do challenges they earn points and we've<00:09:49.480> introduced<00:09:50.279> a<00:09:50.680> progression<00:09:51.120> Dynamic we've introduced a progression Dynamic we've introduced a progression Dynamic into<00:09:51.680> it<00:09:51.800> where<00:09:51.920> by<00:09:52.079> going<00:09:52.279> to<00:09:52.399> the<00:09:52.519> same<00:09:52.720> place into it where by going to the same place into it where by going to the same place over<00:09:53.160> and<00:09:53.279> over<00:09:53.480> by<00:09:53.600> doing<00:09:53.839> challenges<00:09:54.279> by over and over by doing challenges by over and over by doing challenges by engaging<00:09:54.760> with<00:09:54.880> the<00:09:55.000> business<00:09:55.440> you<00:09:55.560> move<00:09:55.760> a engaging with the business you move a engaging with the business you move a green<00:09:56.160> bar<00:09:56.360> from<00:09:56.480> the<00:09:56.600> left<00:09:56.760> edge<00:09:56.920> of<00:09:57.000> the green bar from the left edge of the green bar from the left edge of the screen<00:09:57.320> to<00:09:57.399> the<00:09:57.519> right<00:09:57.880> edge<00:09:58.040> of<00:09:58.160> the<00:09:58.240> screen screen to the right edge of the screen screen to the right edge of the screen and<00:09:58.760> you<00:09:58.839> eventually<00:09:59.320> unlock<00:09:59.680> rewards<00:10:00.560> um<00:10:00.680> and and you eventually unlock rewards um and and you eventually unlock rewards um and this<00:10:00.920> is<00:10:01.040> powerful<00:10:01.440> enough<00:10:01.640> that<00:10:01.720> we<00:10:01.839> can<00:10:01.959> see this is powerful enough that we can see this is powerful enough that we can see that<00:10:02.240> it<00:10:02.399> hooks<00:10:02.760> people<00:10:03.440> into<00:10:03.680> these<00:10:03.880> Dynamics that it hooks people into these Dynamics that it hooks people into these Dynamics pulls<00:10:04.839> them<00:10:05.040> back<00:10:05.160> to<00:10:05.279> the<00:10:05.399> same<00:10:05.560> local pulls them back to the same local pulls them back to the same local businesses<00:10:06.480> creates<00:10:06.839> huge<00:10:07.079> loyalty<00:10:07.480> creates businesses creates huge loyalty creates businesses creates huge loyalty creates engagement<00:10:08.399> and<00:10:08.480> is<00:10:08.680> able<00:10:08.920> to<00:10:09.279> drive engagement and is able to drive engagement and is able to drive meaningful<00:10:10.040> revenue<00:10:10.399> and<00:10:10.519> fun<00:10:10.839> and meaningful revenue and fun and meaningful revenue and fun and engagement<00:10:11.440> to<00:10:11.640> businesses<00:10:12.399> uh<00:10:12.519> these engagement to businesses uh these engagement to businesses uh these progression<00:10:13.000> Dynamics<00:10:13.360> are<00:10:13.519> powerful<00:10:13.920> and progression Dynamics are powerful and progression Dynamics are powerful and can<00:10:14.160> be<00:10:14.279> used<00:10:14.480> in<00:10:14.600> the<00:10:14.680> real<00:10:15.160> world<00:10:16.160> uh<00:10:16.320> the can be used in the real world uh the can be used in the real world uh the final<00:10:16.720> one<00:10:16.880> I<00:10:16.959> want<00:10:17.079> to<00:10:17.200> talk<00:10:17.360> about<00:10:17.560> and<00:10:17.680> it's final one I want to talk about and it's final one I want to talk about and it's a<00:10:17.959> great<00:10:18.120> one<00:10:18.279> to<00:10:18.399> end<00:10:18.640> on<00:10:19.279> is<00:10:19.440> this<00:10:19.600> concept<00:10:19.920> of a great one to end on is this concept of a great one to end on is this concept of communal<00:10:20.720> Discovery<00:10:21.440> a<00:10:21.560> dynamic<00:10:21.920> in<00:10:22.079> which communal Discovery a dynamic in which communal Discovery a dynamic in which everyone<00:10:22.800> has<00:10:23.000> to<00:10:23.200> work<00:10:23.680> together<00:10:24.399> to<00:10:24.640> achieve everyone has to work together to achieve everyone has to work together to achieve something<00:10:25.880> uh<00:10:25.959> and<00:10:26.079> communal<00:10:26.640> Discovery<00:10:27.120> is something uh and communal Discovery is something uh and communal Discovery is powerful<00:10:27.720> because<00:10:27.880> it<00:10:28.000> leverages<00:10:28.480> the powerful because it leverages the powerful because it leverages the network<00:10:29.160> that<00:10:29.360> is<00:10:29.880> society<00:10:30.720> to<00:10:30.959> solve network that is society to solve network that is society to solve problems<00:10:32.440> um<00:10:33.240> this<00:10:33.360> is<00:10:33.519> used<00:10:33.880> in<00:10:34.120> some<00:10:34.279> sort<00:10:34.440> of problems um this is used in some sort of problems um this is used in some sort of famous<00:10:34.920> consumer<00:10:35.360> web<00:10:35.600> stories<00:10:36.399> like<00:10:36.600> dig famous consumer web stories like dig famous consumer web stories like dig which<00:10:36.959> I'm<00:10:37.120> sure<00:10:37.279> you've<00:10:37.440> all<00:10:37.560> heard<00:10:37.760> of<00:10:38.279> uh which I'm sure you've all heard of uh which I'm sure you've all heard of uh dig<00:10:39.079> is<00:10:39.279> a<00:10:39.440> communal<00:10:39.880> Dynamic<00:10:40.279> to<00:10:40.440> try<00:10:40.600> and dig is a communal Dynamic to try and dig is a communal Dynamic to try and find<00:10:41.200> and<00:10:41.399> Source<00:10:41.920> the<00:10:42.120> best<00:10:42.360> news<00:10:42.920> the<00:10:43.040> most find and Source the best news the most find and Source the best news the most interesting<00:10:43.639> stories<00:10:44.279> and<00:10:44.399> they<00:10:44.519> made<00:10:44.720> this interesting stories and they made this interesting stories and they made this into<00:10:45.079> a<00:10:45.240> game<00:10:45.639> uh<00:10:45.760> initially<00:10:46.200> they<00:10:46.320> had<00:10:46.399> a into a game uh initially they had a into a game uh initially they had a leaderboard<00:10:47.480> where<00:10:47.839> if<00:10:47.920> you<00:10:48.079> recommended<00:10:48.600> the leaderboard where if you recommended the leaderboard where if you recommended the best<00:10:48.920> stories<00:10:49.440> you<00:10:49.560> would<00:10:49.760> get<00:10:49.959> points<00:10:50.800> uh<00:10:50.920> and best stories you would get points uh and best stories you would get points uh and that<00:10:51.279> that<00:10:51.399> really<00:10:51.560> motivated<00:10:52.040> people<00:10:52.240> to that that really motivated people to that that really motivated people to find<00:10:52.639> the<00:10:52.720> best<00:10:52.880> stories<00:10:53.360> but<00:10:53.480> it<00:10:53.639> became<00:10:53.920> so find the best stories but it became so find the best stories but it became so powerful<00:10:55.040> that<00:10:55.160> there<00:10:55.240> was<00:10:55.399> actually<00:10:55.600> a<00:10:55.800> cabal powerful that there was actually a cabal powerful that there was actually a cabal a<00:10:56.639> group<00:10:56.880> of<00:10:57.079> people<00:10:57.399> the<00:10:57.560> top<00:10:57.839> seven<00:10:58.639> uh<00:10:59.079> on a group of people the top seven uh on a group of people the top seven uh on the<00:10:59.240> leaderboard<00:10:59.720> who<00:10:59.839> would<00:11:00.000> work<00:11:00.360> together the leaderboard who would work together the leaderboard who would work together to<00:11:01.040> make<00:11:01.200> sure<00:11:01.399> that<00:11:01.560> they<00:11:01.839> maintained<00:11:02.360> that to make sure that they maintained that to make sure that they maintained that position<00:11:02.800> and<00:11:02.880> they<00:11:02.959> would<00:11:03.079> recommend<00:11:03.519> other position and they would recommend other position and they would recommend other people's<00:11:03.959> stories<00:11:04.440> and<00:11:04.560> the<00:11:04.720> game<00:11:05.000> became people's stories and the game became people's stories and the game became more<00:11:05.519> powerful<00:11:05.920> than<00:11:06.040> the<00:11:06.200> goal<00:11:06.600> and<00:11:06.720> they more powerful than the goal and they more powerful than the goal and they actually<00:11:07.079> had<00:11:07.160> to<00:11:07.240> end<00:11:07.360> up<00:11:07.480> shutting<00:11:07.760> down<00:11:07.880> the actually had to end up shutting down the actually had to end up shutting down the leaderboard<00:11:08.480> because<00:11:08.680> while<00:11:08.839> it<00:11:08.959> was leaderboard because while it was leaderboard because while it was effective<00:11:09.800> it<00:11:09.880> was<00:11:10.040> so<00:11:10.279> powerful<00:11:10.800> that<00:11:10.920> it effective it was so powerful that it effective it was so powerful that it stopped<00:11:11.320> sourcing<00:11:11.720> the<00:11:11.839> best<00:11:12.000> stories<00:11:12.519> and stopped sourcing the best stories and stopped sourcing the best stories and started<00:11:13.000> having<00:11:13.240> people<00:11:13.480> work<00:11:13.720> to<00:11:13.880> maintain started having people work to maintain started having people work to maintain their<00:11:14.399> leadership<00:11:15.160> so<00:11:15.320> we<00:11:15.440> have<00:11:15.560> to<00:11:15.639> use<00:11:15.839> this their leadership so we have to use this their leadership so we have to use this one<00:11:16.240> carefully<00:11:17.240> um<00:11:17.440> it's<00:11:17.600> also<00:11:17.800> used<00:11:18.000> in one carefully um it's also used in one carefully um it's also used in things<00:11:18.320> like<00:11:18.480> McDonald's<00:11:18.920> Monopoly<00:11:19.320> where things like McDonald's Monopoly where things like McDonald's Monopoly where the<00:11:19.600> game<00:11:19.800> is<00:11:20.000> not<00:11:20.200> the<00:11:20.320> Monopoly<00:11:20.760> game<00:11:20.920> you're the game is not the Monopoly game you're the game is not the Monopoly game you're playing<00:11:21.560> but<00:11:21.680> these<00:11:21.839> sort<00:11:22.000> of<00:11:22.160> cottage playing but these sort of cottage playing but these sort of cottage industries<00:11:23.000> that<00:11:23.120> form<00:11:23.600> to<00:11:23.760> try<00:11:23.920> and<00:11:24.120> find industries that form to try and find industries that form to try and find Boardwalk<00:11:25.519> right<00:11:25.720> and<00:11:25.839> now<00:11:26.000> they're<00:11:26.160> just Boardwalk right and now they're just Boardwalk right and now they're just looking<00:11:26.440> for<00:11:26.560> a<00:11:26.680> little<00:11:26.880> sticker<00:11:27.240> that<00:11:27.399> says looking for a little sticker that says looking for a little sticker that says Boardwalk<00:11:28.279> but<00:11:28.399> it<00:11:28.480> can<00:11:28.600> also<00:11:28.760> be<00:11:29.079> used<00:11:29.360> to Boardwalk but it can also be used to Boardwalk but it can also be used to find<00:11:30.000> real<00:11:30.320> things<00:11:31.000> uh<00:11:31.120> this<00:11:31.200> is<00:11:31.360> the<00:11:31.480> DARPA find real things uh this is the DARPA find real things uh this is the DARPA balloon<00:11:32.200> challenge<00:11:32.560> where<00:11:32.720> they<00:11:32.880> hid<00:11:33.279> a balloon challenge where they hid a balloon challenge where they hid a couple<00:11:33.680> balloons<00:11:34.079> all<00:11:34.240> across<00:11:34.519> the<00:11:34.639> United couple balloons all across the United couple balloons all across the United States<00:11:35.200> and<00:11:35.320> said<00:11:35.800> use<00:11:36.200> networks<00:11:36.680> try<00:11:36.839> and States and said use networks try and States and said use networks try and find<00:11:37.320> these<00:11:37.440> balloons<00:11:37.880> fastest<00:11:38.160> and<00:11:38.240> the find these balloons fastest and the find these balloons fastest and the winner<00:11:38.560> will<00:11:38.720> get<00:11:39.040> $40,000<00:11:40.040> and<00:11:40.160> the<00:11:40.240> winner winner will get $40,000 and the winner winner will get $40,000 and the winner was<00:11:40.680> actually<00:11:40.920> a<00:11:41.000> group<00:11:41.200> out<00:11:41.320> of<00:11:41.440> MIT<00:11:41.920> where was actually a group out of MIT where was actually a group out of MIT where they<00:11:42.240> created<00:11:42.880> sort<00:11:43.040> of<00:11:43.120> a<00:11:43.240> pyramid<00:11:43.560> scheme<00:11:43.800> a they created sort of a pyramid scheme a they created sort of a pyramid scheme a network<00:11:44.320> where<00:11:44.440> the<00:11:44.560> first<00:11:44.800> person<00:11:45.120> to network where the first person to network where the first person to recommend<00:11:45.639> the<00:11:45.720> location<00:11:46.040> of<00:11:46.160> a<00:11:46.240> balloon<00:11:46.800> got recommend the location of a balloon got recommend the location of a balloon got $2,000<00:11:47.680> and<00:11:47.839> anyone<00:11:48.120> else<00:11:48.480> to<00:11:48.760> you<00:11:48.880> know<00:11:49.000> push $2,000 and anyone else to you know push $2,000 and anyone else to you know push that<00:11:49.360> recommendation<00:11:49.839> up<00:11:50.079> also<00:11:50.279> got<00:11:50.399> a<00:11:50.560> cut<00:11:50.720> of that recommendation up also got a cut of that recommendation up also got a cut of it<00:11:51.240> and<00:11:51.360> in<00:11:51.560> 12<00:11:51.920> hours<00:11:52.600> they<00:11:52.720> were<00:11:52.839> able<00:11:53.079> to it and in 12 hours they were able to it and in 12 hours they were able to find<00:11:53.480> all<00:11:53.639> these<00:11:53.839> balloons<00:11:54.279> all<00:11:54.440> across<00:11:54.720> the find all these balloons all across the find all these balloons all across the country<00:11:55.519> right<00:11:55.959> really<00:11:56.320> powerful<00:11:56.720> Dynamic country right really powerful Dynamic country right really powerful Dynamic and<00:11:57.639> so<00:11:57.839> I've<00:11:58.000> got<00:11:58.160> about<00:11:58.320> you<00:11:58.440> know<00:11:58.639> 20 and so I've got about you know 20 and so I've got about you know 20 seconds<00:11:59.959> so<00:12:00.079> if<00:12:00.160> I'm<00:12:00.279> going<00:12:00.360> to<00:12:00.440> leave<00:12:00.600> you seconds so if I'm going to leave you seconds so if I'm going to leave you with<00:12:00.880> anything<00:12:01.639> uh<00:12:01.920> last<00:12:02.200> decade<00:12:02.639> was<00:12:02.760> the with anything uh last decade was the with anything uh last decade was the decade<00:12:03.200> of<00:12:03.360> social<00:12:04.120> this<00:12:04.320> next<00:12:04.600> decade<00:12:04.920> is<00:12:05.040> the decade of social this next decade is the decade of social this next decade is the decade<00:12:05.440> of<00:12:05.600> games<00:12:06.200> we<00:12:06.360> use<00:12:06.560> game<00:12:06.760> Dynamics<00:12:07.200> to decade of games we use game Dynamics to decade of games we use game Dynamics to build<00:12:07.480> on<00:12:07.600> it<00:12:07.720> we<00:12:07.839> build<00:12:08.079> with<00:12:08.200> mind<00:12:08.440> share<00:12:08.680> we build on it we build with mind share we build on it we build with mind share we can<00:12:08.920> influence<00:12:09.360> behavior<00:12:10.000> it<00:12:10.079> is<00:12:10.320> very can influence behavior it is very can influence behavior it is very powerful<00:12:10.920> it<00:12:11.000> is<00:12:11.200> very<00:12:11.399> exciting<00:12:12.079> let's<00:12:12.279> all powerful it is very exciting let's all powerful it is very exciting let's all build<00:12:12.639> it<00:12:12.920> together<00:12:13.360> let's<00:12:13.560> do<00:12:13.680> it<00:12:13.880> well<00:12:14.279> and build it together let's do it well and build it together let's do it well and have<00:12:14.639> fun have fun have fun [Applause]



playing

Seth Priebatsch, game, game, layer, pscyhology online Social media, TED, TEDx, TEDxBoston, TED-Ed, TED, Ed, TEDEducation

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